CODING WORLD

Coding world is a creative and logical space where people use programming languages like Scratch, Python, or Java to build software, games, apps, and robots. It develops problem-solving, critical thinking, and innovation. Coding connects technology with imagination, shaping the future in education, industries, and everyday life globally.

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Sunday, 6 July 2025

MOBILE VERSION OF SCRATCH Jr FOR STUDENTS STANDARD 1 TO 5 BASIC STUDIES 2025

MOBILE VERSION OF SCRATCH Jr FOR STUDENTS STANDARD 1 TO 5 BASIC STUDIES 2025

Introduction

ScratchJr is a free, introductory programming language designed specifically for young children (ages 5 to 7). Developed by a collaborative team from MIT, Tufts University, and the Playful Invention Company, ScratchJr offers a simplified and visual coding environment that enables kids to create their own interactive stories, animations, and games. The mobile version of ScratchJr makes coding even more accessible, allowing children to learn the basics of programming on tablets and smartphones.


User Interface and Design
The mobile version of ScratchJr is designed with a touch-friendly interface that caters to young children. It features large, colorful icons and intuitive drag-and-drop coding blocks that do not require reading or typing skills. The layout is simple and engaging, with three main areas:

  1. Programming Area – where coding blocks are snapped together to create scripts.

  2. Stage Area – where characters (sprites) perform actions.

  3. Block Palette – which contains different types of programming blocks like motion, looks, sounds, control, and events.

The design minimizes clutter, promoting creativity and experimentation while ensuring the experience remains fun and age-appropriate.


Key Features of the Mobile Version

  1. Touch-Based Controls
    ScratchJr is optimized for touch interaction. Children can easily drag and connect blocks, select characters, paint scenes, and navigate menus using simple finger gestures.

  2. Cross-Platform Availability
    The mobile version is available on both iOS (iPads, iPhones) and Android devices (phones and tablets). This cross-platform support allows broader access in homes and classrooms.

  3. Offline Functionality
    ScratchJr does not require an internet connection to run. Once downloaded, all its features are accessible offline, making it ideal for on-the-go learning or low-connectivity environments.

  4. Built-in Drawing Tools
    Kids can draw their own characters and backgrounds using built-in drawing tools. This boosts creativity and helps personalize projects.

  5. Sound Recording
    The mobile version allows users to record their own voices or sounds, which can be added to characters or scenes, making projects more interactive and personal.

  6. Multilingual Support
    ScratchJr supports over 40 languages, making it accessible to children around the world.


Learning Benefits
ScratchJr helps young learners develop early computational thinking skills without the need for reading. It teaches core programming concepts such as sequencing, loops, events, and problem-solving. Through storytelling and game creation, children also improve their literacy, math, and logical reasoning skills.

It also encourages collaboration and creativity. Children can share devices to create stories together, improving social and communication skills.


Educational Use
Educators often integrate ScratchJr into early childhood curricula to introduce basic STEM concepts. Since it’s free and easy to use, it’s a popular choice in classrooms, coding clubs, and at home. ScratchJr is compliant with many educational standards and is frequently used in lesson plans to complement subjects like math, language arts, and science.


Conclusion
ScratchJr’s mobile version makes learning to code accessible, fun, and intuitive for young children. With its visual programming environment, child-friendly design, and educational potential, it’s a powerful tool to ignite a lifelong interest in technology and creativity. Whether used at home or in the classroom, Scratch Jr helps build the foundation for digital literacy in the 21st century.

NEP 2020 highlights the need to build strong foundations in logical thinking and digital skills from an early age. It encourages schools to introduce basic coding in the curriculum so that students learn how to think critically, experiment, and express themselves using technology. Scratch directly supports this goal by helping children learn computational thinking, which includes skills like sequencing, pattern recognition, and debugging.

In Classes 1 to 5, students can use Scratch Jr (a simplified version of Scratch) to create simple animations and stories. This encourages creativity and storytelling while introducing basic concepts like events, loops, and motion. By Classes 6 to 8, students can move on to standard Scratch and explore more complex projects such as interactive quizzes, mini-games, and simulations. This progression builds confidence and deepens their understanding of programming concepts in a hands-on way.

Another important feature of NEP 2020 is the emphasis on learning through play, discovery, and projects. Scratch aligns perfectly with this approach. It promotes active learning, where students do not just memorize concepts but apply them in real-life scenarios. For example, students can create a Scratch project to explain a science topic, design a quiz on social studies, or tell a story in their mother tongue—combining multiple subjects and skills in one activity.

NEP 2020 also stresses multilingual learning and local relevance, and Scratch supports many Indian languages, helping children learn coding in their mother tongue. This makes coding more inclusive and accessible to a wider group of students.

SCRATCH Jr MOBILE VERSION DOWNLOAD : CLICK HERE

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SCRATCH FOUNDATION MISSION

At the Scratch Foundation, our mission is to ensure that Scratch is available for free, for everyone, so that kids around the world can express their ideas through coding. As champions of the Scratch project, we raise funds to support the project and share stories of innovation, collaboration, and learning within the global Scratch community. We focus on Scratch, the block-based programming language and online community developed by the Lifelong Kindergarten Group at the MIT Media Lab. Scratch makes it easy for young people to create their own interactive media projects -- like games, animations, and simulations -- and then share their creations with others in an active, online community. Scratch is available for free, for everyone. And that's why the Scratch Foundation is so important. Through gifts from individuals, corporations, and foundations, we raise funds to support the entire Scratch ecosystem, including development of new technologies, organization of events, and dissemination of learning resources. We were founded in 2013 as the Code-to-Learn Foundation by Mitchel Resnick, Professor of Learning Research at the MIT Media Lab, and David Siegel, Co-Founder and Co-Chairman of the investment management firm Two Sigma. Mitch and David first met as graduate students in computer science at MIT in the 1980s, and reconnected 25 years later when David's son learned to program with Scratch, developed by Mitch's research group at the MIT Media Lab. In 2015, we changed our name to the Scratch Foundation to reflect our specific focus on Scratch and its dynamic ecosystem of interacting projects (Scratch, ScratchJr, ScratchEd) and events (Scratch Day, Scratch Conference, Scratch Educator Meetups).

PICTOBLOX MISSION

The mission of PictoBlox is to make coding, artificial intelligence, and robotics simple, fun, and accessible for learners of all ages. It aims to promote creativity, problem-solving, and hands-on learning through block-based and Python coding. PictoBlox’s mission supports STEM education, empowering students to become future innovators and technology leaders.